FlowIdeate

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Tainan City, Taiwan
3D Level Design

Master the Art of 3D Game Level Design

Transform your creative vision into immersive gaming worlds. Our hands-on program teaches you to craft compelling 3D environments that captivate players and tell unforgettable stories.

Explore Our Program

Building Worlds That Feel Alive

Great level design isn't just about pretty visuals. It's about understanding how players move, think, and feel as they explore your creation. You'll learn to balance challenge with discovery, guiding players through spaces that feel natural yet purposeful.

We focus on the fundamentals that matter — spatial relationships, lighting psychology, and the subtle art of environmental storytelling. These skills translate across every game engine and style.

Student working on 3D level design project with multiple monitors showing detailed environment layouts

Choose Your Creative Journey

Whether you're starting fresh or building on existing skills, we have a path that fits your goals and schedule.

Foundation Track

Perfect for beginners. Start with basic 3D concepts, learn industry-standard tools, and create your first playable level. This 8-month journey begins in September 2025.

Advanced Design

For those with some 3D experience. Dive deep into complex multi-level projects, advanced lighting techniques, and professional workflow optimization. Launches January 2026.

Specialization Focus

Concentrate on specific genres — horror atmospheres, puzzle mechanics, or action sequences. Work directly with industry mentors on portfolio-worthy projects.

Learn from Active Professionals

Kai Chen, senior level designer and instructor

Kai Chen

Senior level designer with 12 years crafting environments for both indie and AAA titles. Kai specializes in atmospheric horror and puzzle-based level design, bringing real production experience to every lesson.

Marcus Oberg, technical level design specialist

Marcus Oberg

Technical level design specialist who's worked on three major franchise releases. Marcus teaches the technical side — optimization, scripting, and the workflows that separate professional work from hobbyist projects.

Ready to Start Creating?

Our next cohort begins in September 2025, with early enrollment opening this June. Class sizes are intentionally small — just 16 students per track — to ensure personalized attention and meaningful feedback on your work.

Questions about which track fits your background? We're here to help you choose the right starting point.

Get Started Today
Students collaborating on level design project in modern classroom setting Advanced 3D level design workspace showing multiple development tools and rendered environments